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About Me
I've been committed to game design since I was six years old, spending most my life since growing however I can as a developer.
I specialize at working on the crossroads between engineering as design, and have a passion for mashing together random genres in new and creative ways.
Rocket Fairy Dev Thread
For the past several years, I've been developing a multiplayer arena shooter in Unity- featuring gyro aiming, modding tools, a character creator, controller binding with the new input system, and much more.
The game has been a passion project, and I've logged every week of development in this Twitter thread
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